Keep up with my latest games at samwallach.itch.io!
Experience
Demiurge Studios
Game Designer
Authored and maintained live events
Created new playable characters and in-game events, working within the constraints of a licensed property
Created, calibrated and maintained complex game economy data in Excel and Google Sheets
Used analytics and player feedback to drive design work
Ritsumeikan University
Unreal Engineer/Game Designer
Developed award-winning language learning horror mystery game Chinmoku at the Media Experience Design Lab at Ritsumeikan University, Japan
Designed modular systems to allow for quick level design and building
Designed puzzles that tested learning while maintaining fun and variety
Ran playtests
WPI Junior Project
Game Designer
Researched learning and teaching styles
Coded a simple Digital Audio Workstation (DAW)
Planned out and implemented tutorial system to teach the basics of audio editing